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FABRIX
This prototype
represents an effort to develop interfaces where there is a high
affinity between the physical device manipulated by the user and the
virtual model being manipulated in 3-space. This is accomplished by
using stretchable fabric as a hand input device. As the user manipulates
the interface, the distortions in the fabric are observed by a video
camera and are used to alter a three-dimensional model. The model being
manipulated in the image here consists of a series of suspended objects
which are connected to each other by invisible, virtual springs. The
elastic quality of these springs recalls the similar property in the
fabric thus creating a deep level of association between the real and
virtual realms.
This device was developed by Bill Keays at the MIT Media Lab as research
in John Maeda's Aesthetics and Computation Group (ACG).
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