metaField Maze

The metaField Maze is a virtual, room-sized recreation of the traditional marble
maze game. Instead of using knobs to control the play, the player walks over a
projected 3D model of the game. When the player steps left or right, the model
tips and the ball moves accordingly. The player must attempt to run the full
course of the maze while avoiding the holes.
metaField Maze video:
The metaField Maze is a highly compelling interactive installation. Because
players use their whole bodies to interact and the objective of the game is
familiar if not obvious, they immediately immerse themselves into play, leaving
behind all notions of interface and technology.
Technical specification:

The metaField Maze was created by Bill Keays at the MIT
Media Lab as a research project in Ron MacNeil's Intelligent Graphics Group.
Assistance was provided by Tim McNerney, and John Underkoffler. It has been
exhibited at SIGGRAPH, Ars Electronica, the Boston Museum of Science, The MIT
Museum, the London Millennium Dome, the Siemens Forum in Berlin, and the
Interaction Biennale in Japan.
InfoSheet on the
metaField Maze.
The metaField Maze is now
commercially available from
Virtango